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Material_study_02

My second part of material study. This time I decided to use only Substance Designer for creating fully procedural materials. Some of them available for free from my Gumroad page: https://gum.co/hBouk
In the pack I also included additional textures for vertex blending
For bricks I made more complex graph which is allow me to use any amount of input shapes. It will automatically construct the material with all details.
Thanks Chris Hodgson for the inspiration

Bricks_Graph

Bricks_Graph